Teslagrad 2 Receives Nintendo Switch Patch; Teslagrad Remastered Receives PlayStation and Xbox Patches

Teslagrad 2

We are happy to announce that both Teslagrad 2 and Teslagrad Remastered have brand-new patches live today. Teslagrad 2 changes are for the Nintendo Switch platform, while Teslagrad Remastered fixes are for PlayStation 4 and PlayStation 5, as well as Xbox One and XSX versions. Please see full patch notes below.

Teslagrad 2 (Nintendo Switch)

Changes since launch

Broken or missing functionality changes:

  • Fixed missing rebind option for red cloak.
  • Fixed rare corner-case where Lumina would teleport to a ledge she had been next to when she later got to the same height as the ledge.
  • Fixed Lumina getting charged by volt walkers after she died, causing her to be permanently charged after respawning.
  • Fixed the Moose boss dropping the pickup you get for defeating it outside the boss fight arena if it died too close to the edges of the arena.
  • Fixed duplicate Lumina if you exit to the menu during a time trial and then load the same game.
  • Fixed the path back to the viking platform not existing if you ended up back in the main game area before finishing the platform.

Improvements:

  • Fixed several instances of sounds ignoring audio settings.
  • Fixed wrong audio zone borders in the underworld.
  • Fixed holes in several roofs.
  • Fixes to killfields in several levels that you could get under, and that had the wrong damage type. Some killfields were less gruesome than intended.
  • Numerous visual fixes where things were visible where they should not be, or not visible where they should.
  • GPU performance optimizations in many levels.
  • Fixed the positioning and spelling for some runes.

Teslagrad Remastered (PlayStation 4/5, Xbox One, XSX)

Changes since launch

Improvements:

  • Updated end credits.
  • Fixed graphical glitch in ‘Secrets’.
  • Gave the map button hint a 10 second max duration before fading out.
  • Improved the controller rumbling when using Dualshock 4.
  • The teleporters to the challenge rooms now has a sound.
  • Reduced the memory usage by eliminating unused textures.
  • Removed a hole where you could escape the world.
  • Removed some edges in the floors and walls where the player could get stuck for a moment.
  • Made the enemies climb ledges better when the camera isn’t looking.
  • Improved the transition during teleport.
  • Made the boxes in the fernus boss able to travel to other scenes.
  • Made the equipment button hint go away when entering the main menu.
  • Updated some store art.
  • Fixed bug where Oleg and some of his soldiers suddenly lost track of the player during the bossfight.

*Teslagrad Remastered will receive a Nintendo Switch patch soon.